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CQUniversity launches first esports team

Published:17 April 2020

Bachelor of Information Technology student Warwick Cronin-Stacey is captain of CQUni’s first Esports team.

CQUniversity has its first esports team and they’re about to hit the ground running.

The team of six will take to the digital arena to compete in their first tournament: Unisport League of Legends Regional Championships (18 and 19 April).

When not studying, Yeppoon local and team member Warwick Cronin-Stacey is an avid gamer who is hoping to lead the team to a first victory.

“Our team have been practising together weekly over the past few months to prepare for this competition. Esports requires the same kind of concentration, training, and competitiveness as any other sport,” Mr Cronin-Stacey said.

“I have previously represented CQUni in Division 2 for Men’s Basketball and Mixed Netball at Unisport. These competitions are no different from elite teams, with judges and commentators involved.

“It will be a tough competition as we will go head-to-head with six other Queensland and Northern Territory universities in a round-robin tournament. I have competed in the Australia Oceania Esports (AOE) for Overwatch, however it is nowhere near the same level as the Unisport competition.”

Currently enrolled in the Bachelor of Information Technology (Co-op) in Rockhampton, Mr Cronin-Stacey has planned to utilise some of the skills he has acquired from his studies, for his competition game plan.

“League of Legends is a fast-paced action-strategy game. Some of the critical thinking skills I have developed throughout my degree will be a benefit. Additionally, if I experience any technical issues with my computer or internet, my IT knowledge will come in handy,“ he explained.

“The opportunities from being involved in esports are endless. You can build a career in the gaming industry which is why it is so great to see CQUni supporting a team.”

CQUniversity Student Representative Council Coordinator Sharon Connor believes the team will be great representatives for the array of virtual opportunities the Student Council has to offer students.

“While physical sports and activities are currently on hold due to COVID-19 restrictions, we have been able to change a lot of our groups and clubs to online platforms which appeal to students during this time.

“The League of Legends games will be live-streamed on Twitch, allowing other students to watch their peers and get involved in the action. Esports has grown so rapidly with thousands, sometimes even millions of people tuning into these events.”